FORGET-ME-NOT Speedrun Update


So it seems like I'm running into this recurring problem where every time we go to a convention to show this old game jam project off, I want to add something to it. Last weekend, we added a counter attack. For this upcoming one, I cobbled together a speedrun mode in four hours. Please enjoy and let me know how buggy it is or how well you do. o7 

(That is, if you can find the speedrun mode...shouldn't be too hard, I think)

Files

Forget-Me-Not v1.05.zip 192 MB
Jun 02, 2023

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Comments

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(+1)

oh also browser build is coming later because it's a pain to debug that mess, sorry T_T

(+1)

One known bug: The normal mode doesn't always start after completing a run because my 4:30am brain can't seem to figure out basic scene management :(